{"id":15,"date":"2016-10-10T11:00:03","date_gmt":"2016-10-10T11:00:03","guid":{"rendered":"http:\/\/www.zemindgames.com\/blog\/?p=15"},"modified":"2016-10-13T17:09:46","modified_gmt":"2016-10-13T17:09:46","slug":"the-importance-of-story-in-gaming","status":"publish","type":"post","link":"http:\/\/www.zemindgames.com\/blog\/the-importance-of-story-in-gaming\/","title":{"rendered":"The Importance of Story in Gaming"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">It\u2019s pretty simple, right? Every story has a beginning, middle and end. Easy peasy, piece of cake. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">&#8230;But what if I told you, the cake was a lie?<br \/>\n<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Internet memes and and gaming references aside, the meshing of stories and interactive media has been the subject of debate on many an internet forum for decades now, and it\u2019s not likely to die soon. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u2018What\u2019s the big deal?\u2019 You may ask. \u2018Good games don\u2019t need stories; look at Tetris!\u2019<\/span><\/p>\n<p><span style=\"font-weight: 400;\">A fair argument. Tetris, Candy Crush, and Battleship all lack any narrative. Occasionally we\u2019ll be tossed a leading character who walks us through the tutorial, but that\u2019s it.<\/span><\/p>\n<p>Just kidding, that\u2019s a lie too.<\/p>\n<figure id=\"attachment_36\" aria-describedby=\"caption-attachment-36\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><img data-recalc-dims=\"1\" decoding=\"async\" loading=\"lazy\" class=\"wp-image-36 size-medium\" src=\"https:\/\/i0.wp.com\/www.zemindgames.com\/blog\/wp-content\/uploads\/2016\/10\/comic_1.jpg?resize=300%2C300\" alt=\"comic_1\" width=\"300\" height=\"300\" srcset=\"https:\/\/i0.wp.com\/www.zemindgames.com\/blog\/wp-content\/uploads\/2016\/10\/comic_1.jpg?resize=300%2C300 300w, https:\/\/i0.wp.com\/www.zemindgames.com\/blog\/wp-content\/uploads\/2016\/10\/comic_1.jpg?resize=150%2C150 150w, https:\/\/i0.wp.com\/www.zemindgames.com\/blog\/wp-content\/uploads\/2016\/10\/comic_1.jpg?resize=768%2C768 768w, https:\/\/i0.wp.com\/www.zemindgames.com\/blog\/wp-content\/uploads\/2016\/10\/comic_1.jpg?w=1000 1000w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><figcaption id=\"caption-attachment-36\" class=\"wp-caption-text\">The stories within video games aren&#8217;t just limited to voice acting and FMV cutscenes.<\/figcaption><\/figure>\n<p><span style=\"font-weight: 400;\">All games carry a narrative. There\u2019s a story to be had somewhere. While you may not see it, the story is happening right in front of your eyes- erm, in your eyes, actually. Let me explain.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The story actually games the player- and this is something nearly all games have done since the human brain built the capacity to understand non-linear problem solving. Consider this: Conventional storytelling tells us at the very least, that all stories need a protagonist, antagonist, beginning, middle and end.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">How does this apply to Tetris? Simple. YOU are the protagonist. The game, on the other hand (specifically the design), is the antagonist. The level has a beginning, middle, end completely dictated by you, the user. From the moment you pick up the game, you\u2019ve started the narrative. Chances are you\u2019ve overcome an obstacle or two while playing (all while yelling about how the \u2018Z\u2019 piece has appeared four times in a row and you\u2019ve got nowhere to put the next one) then come to your logical conclusion by the time you\u2019ve put the game down again. Regardless of whether or not you\u2019ve overcome the obstacles presented to you during gameplay, you\u2019ve:<\/span><\/p>\n<ol>\n<li><strong>Started your session, beginning your narrative for the session<\/strong><\/li>\n<li style=\"font-weight: 400;\"><strong>Progressed\/failed to progress through the level <\/strong><\/li>\n<li style=\"font-weight: 400;\"><strong>Finished your session, with a big smile or with less hair than you started with <\/strong><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Games, at their very core have always been a form of storytelling. As the industry, with its massive, multi-kajillion dollar titles moves towards a sales model mimicking that of movies and television, the only thing that has changed was how visible those stories have been.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">See? Even Tetris had a narrative. It was in you all along. <\/span><br \/>\n<span style=\"font-weight: 400;\">&#8212;<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Follow Charlie Ze Newbie\u2019s exploration of the world of Indie Game Development on Zemind Game Studio\u2019s channels and don\u2019t be afraid to interact with him:<\/span><br \/>\n<a class=\"twitter-follow-button\" href=\"https:\/\/twitter.com\/ZeMindGames\" data-show-count=\"false\">Follow @ZeMindGames<\/a><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<style>.ig-b- { display: inline-block; }<br \/>.ig-b- img { visibility: hidden; }<br \/>.ig-b-:hover { background-position: 0 -60px; } .ig-b-:active { background-position: 0 -120px; }<br \/>.ig-b-v-24 { width: 137px; height: 24px; background: url(\/\/badges.instagram.com\/static\/images\/ig-badge-view-sprite-24.png) no-repeat 0 0; }<br \/>@media only screen and (-webkit-min-device-pixel-ratio: 2), only screen and (min--moz-device-pixel-ratio: 2), only screen and (-o-min-device-pixel-ratio: 2 \/ 1), only screen and (min-device-pixel-ratio: 2), only screen and (min-resolution: 192dpi), only screen and (min-resolution: 2dppx) {<br \/>.ig-b-v-24 { background-image: url(\/\/badges.instagram.com\/static\/images\/ig-badge-view-sprite-24@2x.png); background-size: 160px 178px; } }<\/style>\n<p><a class=\"ig-b- ig-b-v-24\" href=\"https:\/\/www.instagram.com\/zemindgames\/?ref=badge\"><img data-recalc-dims=\"1\" decoding=\"async\" loading=\"lazy\" src=\"https:\/\/i0.wp.com\/badges.instagram.com\/static\/images\/ig-badge-view-24.png?w=840\" alt=\"Instagram\" \/><\/a><\/p>\n<div id=\"fb-root\"><\/div>\n<p><script>(function(d, s, id) {\n  var js, fjs = d.getElementsByTagName(s)[0];\n  if (d.getElementById(id)) return;\n  js = d.createElement(s); js.id = id;\n  js.src = \"\/\/connect.facebook.net\/en_US\/sdk.js#xfbml=1&version=v2.7\";\n  fjs.parentNode.insertBefore(js, fjs);\n}(document, 'script', 'facebook-jssdk'));<\/script><\/p>\n<div class=\"fb-like\" data-href=\"https:\/\/www.facebook.com\/ZeMindGameStudio\/\" data-layout=\"standard\" data-action=\"like\" data-size=\"small\" data-show-faces=\"true\" data-share=\"true\"><\/div>\n<div id=\"fb-root\"><\/div>\n<p><script>(function(d, s, id) {\n  var js, fjs = d.getElementsByTagName(s)[0];\n  if (d.getElementById(id)) return;\n  js = d.createElement(s); js.id = id;\n  js.src = \"\/\/connect.facebook.net\/en_US\/sdk.js#xfbml=1&version=v2.7\";\n  fjs.parentNode.insertBefore(js, fjs);\n}(document, 'script', 'facebook-jssdk'));<\/script><\/p>\n<div class=\"fb-comments\" data-href=\"http:\/\/www.zemindgames.com\/blog\/\" data-numposts=\"5\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s pretty simple, right? Every story has a beginning, middle and end. Easy peasy, piece of cake. &#8230;But what if I told you, the cake was a lie? Internet memes and and gaming references aside, the meshing of stories and interactive media has been the subject of debate on many an internet forum for decades &hellip; <a href=\"http:\/\/www.zemindgames.com\/blog\/the-importance-of-story-in-gaming\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Importance of Story in Gaming&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/posts\/15","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":11,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/posts\/15\/revisions"}],"predecessor-version":[{"id":82,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/posts\/15\/revisions\/82"}],"wp:attachment":[{"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/media?parent=15"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/categories?post=15"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.zemindgames.com\/blog\/wp-json\/wp\/v2\/tags?post=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}